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I have a strong understanding of the work that goes into a game, having achieved a 1st class honours in Computer Games Design and Development, worked as part of a team for indie projects and made a few games of my own.

My real passion, however, is music. Specifically music for video games. I have worked within app development as an audio technician and composer for multiple projects, and through experience and research have mastered precisely what is required of music for a game. This covers a wide area of expertise, from mood and modulation to formatting and compatibility. 

My experience working with industry-standard engines and knowledge of design processes allows me to tie my audio to your vision.

Every team that has utilised my services has been impressed with my ability to compose and implement audio to a high standard. In many cases, I have also been able to expand upon existing ideas within a project, contributing to design documentation and helping with narrative, art and music direction when a developer needs it.